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  • - d: Best list right now are the issues in GitHub. We have a number of them tagged as Bug or Easy. - jm: What day is the BoF? ...
    15 KB (2,839 words) - 10:08, 17 March 2015
  • ...e a blend function that works and have a prediction function that predicts the right frame. ...the MVs don't get screwed up, but I need to look at them more. For coding the predictors, I haven't touched that so it's bad. ...
    7 KB (1,303 words) - 01:45, 15 April 2015
  • u: I had the same question about the CfL PVQ tuning branch I reviewed, that is going to go into a branch? t: they are being blocked right now on upgrading the jenkins VM. ...
    7 KB (1,345 words) - 16:58, 6 February 2015
  • ...ry software, even though the result is everyone in mountain view sittingin the same room each with headphones on and maximally distant. - d: That's a different thing. I don't think we should make this meeting longer just for that. ...
    8 KB (1,480 words) - 09:15, 3 March 2015
  • ...correct the scale factor between the different levels. she managed to make the curves go down a bit, but she hasn't gotten very far. ...t code the blocks outside the frame. I'll try and send a patch for that in the next day or so. ...
    8 KB (1,475 words) - 19:00, 28 December 2014
  • ...tance in starting development of Mozilla Firefox plugins on Windows. After the generic development environment setup we present the setup of OggPlay Firefox plugin for Vorbis/Theora OggPlay player plugin. If ...
    11 KB (1,773 words) - 06:46, 23 May 2014
  • ...o or its wiki-edition visit [[A Digital Media Primer For Geeks (episode 1)|the main video page]]. =The making of…= ...
    15 KB (2,447 words) - 17:17, 25 February 2013
  • ...astroska tools can generate [completely] valid WebM. mkvmerge doesn't obey the profile. mkclean doesn't reliably get timestamps in ascending order. Appar ...en the second stage TF filter will need to simulate adding overlap between the two blocks that we split. I'm not optimizistic that we're goign to find any ...
    8 KB (1,379 words) - 17:12, 6 February 2015
  • -jm: let's clean up rietveld before the code party. if you know of reviews that aren't going to land, please close ...people may be aware, Andreas requested we consider rebranding. We met with the PR and branding people last week and went through a bunch of names. If you ...
    9 KB (1,727 words) - 17:00, 6 February 2015
  • - the path to crushing jpeg - Are we finally happy the transforms are working right? ...
    11 KB (2,239 words) - 17:05, 6 February 2015
  • This first video from Xiph.Org presents the technical foundations The program offers a brief history of digital media, a quick summary of the [[Wikipedia:Sampling_theorem|sampling theorem]], ...
    41 KB (6,430 words) - 10:08, 25 November 2016
  • ...multiple facets of digital audio signals and how they ''really'' behave in the real world. ...t in case we can't trust those newfangled digital gizmos. You can download the source code for each demo and try it all for yourself! ...
    35 KB (5,561 words) - 09:19, 2 July 2013
  • The following games use [[Vorbis]], most frequently for their in-game music or * [http://www.amnesiagame.com/ Amnesia: The Dark Descent]: Uses Ogg Vorbis for all audio. ...
    19 KB (2,982 words) - 09:20, 3 March 2018
  • Most of the time, they will (optionally) be multiplexed with audio/video to carry subti the headers, one can't add them in the stream as they are sung, so another multiplexed stream ...
    44 KB (7,831 words) - 09:20, 21 February 2023
  • ...'''[https://opus-codec.org main Opus website]''' or the pages included in the '''[[:Category:Opus|Opus category]]''' of this wiki. ...g's '''[http://celt-codec.org/ CELT]''' codec. It has been standardized by the '''[https://www.ietf.org/ Internet Engineering Task Force]''' (IETF) as ''' ...
    29 KB (4,851 words) - 10:57, 3 October 2020
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