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  • This first video from Xiph.Org presents the technical foundations The program offers a brief history of digital media, a quick summary of the [[Wikipedia:Sampling_theorem|sampling theorem]], ...
    41 KB (6,430 words) - 10:08, 25 November 2016
  • ...multiple facets of digital audio signals and how they ''really'' behave in the real world. ...t in case we can't trust those newfangled digital gizmos. You can download the source code for each demo and try it all for yourself! ...
    35 KB (5,561 words) - 09:19, 2 July 2013
  • The following games use [[Vorbis]], most frequently for their in-game music or * [http://www.amnesiagame.com/ Amnesia: The Dark Descent]: Uses Ogg Vorbis for all audio. ...
    19 KB (2,982 words) - 09:20, 3 March 2018
  • Most of the time, they will (optionally) be multiplexed with audio/video to carry subti the headers, one can't add them in the stream as they are sung, so another multiplexed stream ...
    44 KB (7,831 words) - 09:20, 21 February 2023
  • ...'''[https://opus-codec.org main Opus website]''' or the pages included in the '''[[:Category:Opus|Opus category]]''' of this wiki. ...g's '''[http://celt-codec.org/ CELT]''' codec. It has been standardized by the '''[https://www.ietf.org/ Internet Engineering Task Force]''' (IETF) as ''' ...
    29 KB (4,851 words) - 10:57, 3 October 2020
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