Games that use Theora: Difference between revisions

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(+1 game to the list)
(+Jet Set Radio to the list)
 
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* [http://www.atari.com/games/ghostbusters/ Ghostbusters]: uses Theora for cutscene videos (certainly on PC; PS3 has Xiph copyright, may just be for Vorbis audio)
* [http://www.atari.com/games/ghostbusters/ Ghostbusters]: uses Theora for cutscene videos (certainly on PC; PS3 has Xiph copyright, may just be for Vorbis audio)
* [http://www.mightandmagicgame.com/HeroesV/ Heroes of Might and Magic V]: Uses Vorbis for audio and Theora for video
* [http://www.mightandmagicgame.com/HeroesV/ Heroes of Might and Magic V]: Uses Vorbis for audio and Theora for video
* [http://www.sega.com/games/jet-set-radio Jet Set Radio]: version released in 2012 uses Theora and Vorbis for the "Sega Heritage" intro logo and for the "Jet Set Radio: The Rude Awakening" documentary
* [http://locv.cateia.com Legend of Crystal Valley]: uses theora for cutscenes and vorbis for audio
* [http://locv.cateia.com Legend of Crystal Valley]: uses theora for cutscenes and vorbis for audio
* [http://serioussam2.com Serious Sam 2]: Uses Theora for cut scenes.
* [http://serioussam2.com Serious Sam 2]: Uses Theora for cut scenes.

Latest revision as of 14:30, 3 October 2017

See also