Ghost: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
This page is meant to track ideas about low-delay, high-quality audio coding. The work has just started, so don't expect anything in the near future (or at all for that matter). | This page is meant to track ideas about low-delay, high-quality audio coding. The work has just started, so don't expect anything in the near future (or at all for that matter). | ||
== Signal | == Signal types == | ||
There are many signal types that can be found: | There are many signal types that can be found: | ||
* Sinusoids (various tones) | * Sinusoids (various tones) | ||
*Periodic waveforms (e.g. voice) | * Periodic waveforms (e.g. voice) | ||
*Noise | * Noise | ||
*Transients | * Transients | ||
== Signal analysis == | |||
* Sinusoidal | |||
* Pitch | |||
* MDCT | |||
* Wavelets | |||
* LPC + stochastic cb |
Revision as of 14:56, 22 December 2005
Ghost
This page is meant to track ideas about low-delay, high-quality audio coding. The work has just started, so don't expect anything in the near future (or at all for that matter).
Signal types
There are many signal types that can be found:
- Sinusoids (various tones)
- Periodic waveforms (e.g. voice)
- Noise
- Transients
Signal analysis
- Sinusoidal
- Pitch
- MDCT
- Wavelets
- LPC + stochastic cb