Videos: Difference between revisions
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Xiph.Org's educational videos present the technical foundations of modern digital media as increasingly detailed installments. | |||
One community member described the [[/ | One community member described the [[/A Digital Media Primer For Geeks|first episode]] as “a Uni[versity] lecture I never got[,] but really wanted”. | ||
So, without any further ado, welcome to one hell of a new hobby. | |||
==Episodes== | |||
* [[/A Digital Media Primer For Geeks|Episode 01]] — History & basic concepts | |||
This episode explains modern digital media from historical origins, basic concepts, to modern implementation. | |||
It’s intended for engineers, [http://www.catb.org/~esr/faqs/hacker-howto.html (software) hackers], mathematicians — the people who are interested in discovering and making things and building the technology itself — and budding geeks wanting to begin exploring video coding, as well as the technically‐curious who want to know more about the media they wrangle for work or play. | It’s intended for engineers, [http://www.catb.org/~esr/faqs/hacker-howto.html (software) hackers], mathematicians — the people who are interested in discovering and making things and building the technology itself — and budding geeks wanting to begin exploring video coding, as well as the technically‐curious who want to know more about the media they wrangle for work or play. | ||
* [[/Digital_Show_and_Tell|Episode 02]] — Digital Show & Tell | |||
Xiph.Org's second video on digital media explores multiple facets of digital audio signals and how they ''really'' behave in the real world. | |||
Demonstrations of sampling, quantization, bit-depth, and dither explore digital audio behavior on real audio equipment using both modern digital analysis and vintage analog bench equipment, just in case we can't trust those newfangled digital gizmos. You can download the source code for each demo and try it all for yourself! | |||
==Playback Software== | ==Playback Software== | ||
If you’re having trouble with playback in a modern browser or player, please visit our [[ | If you’re having trouble with playback in a modern browser or player, please visit our [[Playback Troubleshooting|playback troubleshooting and discussion]] page. | ||
===Players supporting [http://www.webmproject.org/ WebM]=== | ===Players supporting [http://www.webmproject.org/ WebM] and Ogg/[[Theora]]=== | ||
* [http://www.videolan.org/vlc/ VLC] v1·1+ | * [http://www.videolan.org/vlc/ VLC] v1·1+ | ||
* [http://www.firefox.com/ Mozilla Firefox] | * [http://www.firefox.com/ Mozilla Firefox] | ||
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* [http://www.opera.com/ Opera] | * [http://www.opera.com/ Opera] | ||
* [http://www.webmproject.org/users/ Other WebM players…] | * [http://www.webmproject.org/users/ Other WebM players…] | ||
* [[TheoraSoftwarePlayers|Other Theora players…]] | * [[TheoraSoftwarePlayers|Other Theora players…]] |
Latest revision as of 03:14, 26 February 2013
Xiph.Org's educational videos present the technical foundations of modern digital media as increasingly detailed installments. One community member described the first episode as “a Uni[versity] lecture I never got[,] but really wanted”.
So, without any further ado, welcome to one hell of a new hobby.
Episodes
- Episode 01 — History & basic concepts
This episode explains modern digital media from historical origins, basic concepts, to modern implementation. It’s intended for engineers, (software) hackers, mathematicians — the people who are interested in discovering and making things and building the technology itself — and budding geeks wanting to begin exploring video coding, as well as the technically‐curious who want to know more about the media they wrangle for work or play.
- Episode 02 — Digital Show & Tell
Xiph.Org's second video on digital media explores multiple facets of digital audio signals and how they really behave in the real world.
Demonstrations of sampling, quantization, bit-depth, and dither explore digital audio behavior on real audio equipment using both modern digital analysis and vintage analog bench equipment, just in case we can't trust those newfangled digital gizmos. You can download the source code for each demo and try it all for yourself!
Playback Software
If you’re having trouble with playback in a modern browser or player, please visit our playback troubleshooting and discussion page.