Talk:Games that use Vorbis: Difference between revisions
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GX (EAX 2.0, DS3D compatibility on Vista) works fine with games using MP3, wav or other audio formats, as far as I know. | GX (EAX 2.0, DS3D compatibility on Vista) works fine with games using MP3, wav or other audio formats, as far as I know. | ||
== Grand Theft Auto: Vice City . Everything in MP3. No Vorbis. Double checked == | |||
Yeah, really I've checked it right now. There is no OGG Vorbis support, and the rockstar site mentions no support for OGG Vorbis either, so vice city will have to go from the list. [[User:Gnetter|Gnetter]] 13:31, 15 January 2010 (UTC) | |||
== SCS/SCSD == | |||
I found that Simcity Societies (and the expansion) uses .ogg for it's audio. | |||
'''===}>DISCLAIMER: I DO [[NOT]] OWN ANY PART OF SIMCITY SOCIETIES OR SIMCITY SOCIETIES DESTINATIONS, UNLESS BUYING THE GAME AND/OR IT'S SOUNDTRACK ON iTUNES COUNTS (TO CLEAR UP ANY CONFUSION, I DID NOT BUY THE GAME ITSELF ON iTUNES). ALSO, I DO [[NOT]] OWN ANY PART OF iTUNES, UNLESS BUYING MUSIC ON IT COUNTS.<{===''' [[User:Creeperchair|Creeperchair]] 20:56, 28 December 2012 (UST) |
Latest revision as of 12:36, 29 December 2012
- I'm a beta tester (for Savage) has this been added yet? I still see quite a few .wav's (trelane)
- Yes, those are sound effects. Vorbis is only used for music, because you wouldn't want to burden the CPU with decoding 24 oggs simultaneously (slothy).
- Of course you could decode the sound samples ahead of time and avoid the decode on the fly silliness. (xcaliber)
- At the expense of load time slowness if you do it then, or install time slowness if you do it during the install. If you do it during the install, you've only saved yourself space on the CD, which you can probably do in other ways as well. Plus most games don't keep all the sounds loaded in memory, so decompressing them to memory isn't a good thing, it's a RAM hog. This is why nobody should use any compressed codecs for sound effects in games. (slothy)
- Doesn't the PC version of GTA San Andreas Use Vorbis?
- It seems like Black and White 2 by Lionhead uses Ogg Vorbis.
Are there notability guidelines? --Damian Yerrick 23:36, 21 October 2006 (PDT)
Many of these links go to web pages that are only accessible with Adobe's proprietary Flash Player installed. Using web pages that support open formats might be better, than the official pages. Additionally, using a more encyclopedic resource might keep the links alive longer than the shockingly short support period for these software titles. --Matthew Craig 19:21, 25 August 2008 (EDT)
Vorbis doesn't seem to be compatible with Creative ALchemy or Asus Xonar GX mode (EAX 2.0 compability mode.) It causes frequent lockup with Fallout 3 (uses mix of MP3 and Ogg audio) and Grand Theft Auto: San Andreas (no audio with GX on) to just name two.
GX (EAX 2.0, DS3D compatibility on Vista) works fine with games using MP3, wav or other audio formats, as far as I know.
Grand Theft Auto: Vice City . Everything in MP3. No Vorbis. Double checked
Yeah, really I've checked it right now. There is no OGG Vorbis support, and the rockstar site mentions no support for OGG Vorbis either, so vice city will have to go from the list. Gnetter 13:31, 15 January 2010 (UTC)
SCS/SCSD
I found that Simcity Societies (and the expansion) uses .ogg for it's audio. ===}>DISCLAIMER: I DO NOT OWN ANY PART OF SIMCITY SOCIETIES OR SIMCITY SOCIETIES DESTINATIONS, UNLESS BUYING THE GAME AND/OR IT'S SOUNDTRACK ON iTUNES COUNTS (TO CLEAR UP ANY CONFUSION, I DID NOT BUY THE GAME ITSELF ON iTUNES). ALSO, I DO NOT OWN ANY PART OF iTUNES, UNLESS BUYING MUSIC ON IT COUNTS.<{=== Creeperchair 20:56, 28 December 2012 (UST)