OggPlayJavascriptAPI
Introduction
This is a draft API for the OggPlay Firefox plugin.
We want the OggPlay plugin to support both a simple individual movie mode, and a more fully-featured playlist mode. All of the functions supported in individual movie mode are still useful in playlist mode; however additional functions also become useful.
Note that the amount of available information for an internet-cast Ogg stream depends upon the type of server providing that stream. In particular, an Apache server with mod_annodex installed provides the following information that is not available for live-streamed or raw file-streamed movies:
- length of the movie
- CMML annotations for the entire movie in advance
Furthermore, mod_annodex provides remote seeking functionality across the entire movie. Hence, OggPlay allows arbitrary seeking on mod_annodex supported movies. On the other hand, raw streams and live streams are only seekable within the region that has already been buffered by the player.
Individual movies
OggPlayState
enum OggPlayState { PAUSED = 0; PLAYING = 1; FINISHED = 2 };
These are fairly self-evident: the plugin begins in PAUSED or PLAYING state depending on the settings provided through the params tags, and changes to FINISHED state when the movie finishes playback.
getCurrentState
To retrieve the state:
int <- getCurrentState()
pause
pause()
This function will convert the PLAYING or FINISHED states to PAUSED.
play
play()
This function will convert the PAUSED state to PLAYING or FINISHED depending upon the current position within the movie.
restart
restart()
This function will convert any state to PLAYING, and start the movie again from the beginning
getCurrentMovie
To retrieve the currently playing (or just played, or about to play) movie:
string URL <- getCurrentMovie()
setCurrentMovie
To set a new movie:
setCurrentMovie(string URL)
This will automatically begin playing at the beginning if the state is PLAYING or FINISHED, but will remain paused ready to play at the beginning if the state is PAUSED.
getPlayPosition
To get the current play position (in milliseconds) from the movie:
int milliseconds <- getPlayPosition()
setPlayPosition
To set the current play position (in milliseconds):
boolean success <- setPlayPosition(int milliseconds)
Note that if you set a position past the end of the movie then the result will be a play position at the end of the movie, and the player in FINISHED mode.
Note also that certain servers (e.g. plain Ogg files, no mod-annodex installed, etc.) will prevent seeking from being able to occur past the buffered portion of the file; in this case, false will be returned and the play position will be updated as far forward as possible.
registerCMMLCallback
To have the plugin call a javascript method as each CMML annotation is encountered (i.e. as movie playback reaches the point where the annotation needs to be inserted):
registerCMMLCallback(function callback(string))
See Callback functions for details on setting up a Javascript callback function.
Use null if you want to deregister the callback without setting a new one.
retrieveAnnotations
To retrieve all of the CMML annotations for a movie:
boolean success <- retrieveAnnotations(function callback(string))
See Callback functions for details on setting up a Javascript callback function.
This is an asynchronous call; the plugin will create a new http connection to retrieve the annotations. The callback function will be invoked with the annotation string after the annotations have been retrieved.
This function will return false if a previous attempt at retrieving annotations is still being processed.
Note that this won't return all annotations from some servers, e.g. if mod-annodex is not installed. In this case, you will still be able to retrieve CMML as each annotation is encountered using registerCMMLCallback.
registerEndPlayCallback
To have the plugin call a javascript method when the movie finishes:
registerEndPlayCallback(function callback(void))
See Callback functions for details on setting up a Javascript callback function.
Use null if you want to deregister the callback without setting a new one.
setVolume
setVolume(float volume)
Use this function to set the playback volume. A value of 0.0 is equivalent to muting; a value of 1.0 is maximum volume.
getVolume
float volume <- getVolume()
Use this function to retrieve the current playback volume.
getWindowWidth
int width <- getWindowWidth()
Use this function to retrieve the width of the window in pixels (The width is determined by the Firefox render model)
getWindowHeight
int height <- getWindowHeight()
Use this function to retrieve the height of the window in pixels (The height is determined by the Firefox render model)
getBufferedTime
int milliseconds <- getBufferedTime()
Use this function to determine how many milliseconds of the current movie are buffered for display. Note that this is the amount downloaded past the currently playing point, not just the amount decoded past the currently playing point.
getMovieLength
int milliseconds <- getMovieLength()
Use this function to determine how long in milliseconds a movie is. Note that this value will not be available for some movies, depending on the server. If no value is available, then this function will return a length of -1.
getVersionString
To retrieve a human-readable version string:
string version <- getVersionString()
This string will be of the format:
"liboggplay (a.b) Annodex Media Plugin (API x.y)"
Where a.b is the liboggplay version, and x.y is the API version. Once accepted, this API will be version 1.0. Minor changes of the API can add functions but not modify existing functions.
getPluginVersion
To retrieve a version string for the plugin alone ("a.b"):
string version <- getPluginVersion()
getAPIVersion
To retrieve a version string for the Javascript interface alone ("x.y"):
string version <- getAPIVersion()
Playlists
If you wish to use playlists instead of individual movies, then the above function calls still exist, with the following caveats:
- getCurrentState will not return FINISHED until the last movie in the playlist has completed playback
- getCurrentMovie retrieves the currently playing movie - i.e. the movie at the current playlist position
- setCurrentMovie sets the currently playing movie (and playback will begin from the beginning of the newly set movie, not the beginning of the playlist)
- retrieveAnnotations will retrieve the annotations for the current movie only
- registerEndPlayCallback will call back at the end of the playlist (i.e. at the end of the last movie) only. Use registerPlaylistCallback to receive notifications per movie.
- getMovieLength will retrieve the movie length for the current movie only. Use getMovieLengthAt to retrieve the length for movies in the playlist that are not currently playing.
Note: The plugin does not actually recognise separate "single movie" and "playlist" modes - instead, single movies are actually just playlists with length 1. The interface has been arranged so that the functions above "just work" for what looks like a single movie mode, but are also useful when multiple movies are inserted into the playlist.
The following additional functions are also available for manipulation of the playlist. These functions are also available when there is only one movie in the playlist, but don't provide much in the way of useful features.
freezePlaylistProgression
freezePlaylistProgression()
This function does not stop the current movie from playing, but does prevent the plugin from progressing to the next movie in the playlist. Use this and unfreezePlayPosition for "atomic" operations on the playlist.
unfreezePlaylistProgression
unfreezePlaylistProgression()
See documentation for freezePlaylistProgression.
registerPlaylistCallback
registerPlaylistCallback(function callback(void))
See Callback functions for details on setting up a Javascript callback function.
Use this function to register a javascript function that will get called by the plugin at the end of each movie in the playlist - i.e. when the playlist changes tracks. The last track does not trigger a call; the end play callback, if registered, will be invoked instead.
getPlaylistLength
To retrieve the length of the playlist:
int length <- getPlaylistLength()
getCurrentPlaylistPosition
To retrieve the position in the playlist of the current movie:
int position <- getCurrentPlaylistPosition()
getMovieAt
To get the url of the movie at the specified position (0 is the first position):
string url <- getMovieAt(int position)
This function will return null if the position points to a slot outside the bounds of the playlist.
Remember that getCurrentMovie can be used to retrieve the movie at the current position.
setMovieAt
To set the url of the movie at the specified position (0 is the first position):
boolean success <- setMovieAt(int position, string url)
This function will return false if the position points to a slot outside the bounds of the playlist.
Remember that setCurrentMovie can be used to change the currently playing movie.
appendMovie
To append a movie to the end of the playlist:
appendMovie(string url)
insertMovieBefore
To insert a movie before a specified position in the playlist:
boolean success <- insertMovieBefore(int position, string url)
This function will return false if the position points to a slot outside the bounds of the playlist.
removeMovieAt
To remove a movie from the playlist:
boolean success <- removeMovieAt(int position)
This function will return false if the position points to a slot outside the bounds of the playlist.
playMovieAt
To start playing a movie at a specified position in the playlist:
boolean success <- playMovieAt(int position)
This function will return false if the position points to a slot outside the bounds of the playlist.
playlistNext
To start playing the next movie in the playlist:
boolean success <- playlistNext()
This function will return false if the the current movie is the last one in the playlist.
playlistPrev
To start playing the previous movie in the playlist:
boolean success <- playlistPrev()
This function will return false if the the current movie is the first one in the playlist.
retrieveAnnotationsAt
To retrieve all of the CMML annotations for a movie at a specified position in the playlist:
boolean success <- retrieveAnnotationsAt(int position, function callback(string))
See Callback functions for details on setting up a Javascript callback function.
As per retrieveAnnotations, this function is an asynchronous call and will not return any annotations if the server does not support out-of-band annotation retrieval.
This function will return false if a previous attempt at retrieving annotations is still being processed, or if the position points to a slot outside the bounds of the playlist.
getMovieLengthAt
This is currently unimplemented.
int milliseconds <- getMovieLengthAt(int position)
This function retrieves the length of the movie at the specified position in the playlist. The function will return -1 if the movie length can not be determined.
Callback functions
Since Javascript functions are not first-class objects, you can't pass one directly to the plugin as a callback. You need to wrap your callback in an anonymous object with a single member, 'call':
// Use this form for callbacks with a string argument, shown as function callback(string): plugin.registerCMMLCallback( { call: function(s) { yourCMLLCallback(s); } } ); // Use this form for callbacks with no arguments, shown as function callback(void): plugin.registerEndPlayCallback( { call: function() { yourEndPlayCallback(); } } );
Technically, you can inline your callback handling code directly in the 'call' function, but it's much cleaner to just redirect to a stand-alone function for each callback, as shown above.
Deregistering a callback is quite simple:
plugin.registerPlaylistCallback(null);
Suggested modifications
Individual Movies
states
add state LOADING and NULL or uninitialized state
play
function play()
if current state is NULL set state to LOADING else if already in loading state than a second call to play will force playback of what is available.
when a user hits play internally we store a separate state that reports as LOADING but is really LOAD_TO_PLAY state which uses download rate control to predict when we should switch into playing mode. ie if the clip's duration is 60 seconds and after one second we have buffered 10 seconds of the clip we can safely immediately switch to play mode. In a different instance if after 10 seconds we have downloaded 5 seconds of the clip we should wait until we have buffered 40 seconds as it will take around 40 seconds to download the last 20 seconds of video.
if the clip is a LIVE stream then it will begin playback after a few seconds have been buffered. Controllable by:
setLiveBuffer(ms) sets the amount of the clip to buffer for a live stream.
load
function load() //possible options include NOCACHE (to load from server even if its cached locally)
a function to begin loading the current clip without playing it back.
getBufferedTime
Its unclear if get Buffered time gives you the milliseconds buffered from the beaning of the clip, but thats what it should do. To enable the display of a progress bar for the full clip. Ie getBufferedTime / getDuration
if playing back a live stream it could report amount buffered ahead of current playback point
playlist
loadMovieAt
to start downloading/buffering a clip later in playlist
getBufferedTimeAt
to get the amount Buffered for a clip in the playlist.
Applications Preferences
How much disk space to use to store cached clips. Used for syncing and fast page reload on browser back. Also would be ideal if it looked for response headers that invalidate the cache. default 100megs or maybe use firefox preferences... It should uses last accessed first out cacheting.
- another point of comparison: [1] (e.g. getDuration)
- suggestion: Include audio capture (and Speex encoding) in the API