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359 bytes added, 05:45, 22 April 2008
update now that the browser plugin is separate from liboggplay
1. It is assumed that you managed to check out current sources
of the plugin from tree as well as lib liboggplay lib from tree (e.g. ''svn co http:\\// ./browser_plugin''and ''svn co\/liboggplay\/trunk ./liboggplay'').
The rest of the installation steps assume that you checked out
the code to the ''./liboggplay'' directoryand ''./browser_plugins'' directories. Note that you also need the gecko-sdk from
2. To compile liboggplay, in the main 'liboggplay' directory do:
make; make install''<br>
3. As a result of To compile the checkout you should have a ''browser plugin, in the main 'browser_plugin' directory underdo: the ''liboggplay./<br>./configure<br>make; make install'' tree<br> 4. After a sucessful build you should have the followingfiles:
Copy those file to ''.mozilla/plugins'' in your local directory by executing
'''''' or directly copying them e.g.
''cd pluginbrowser_plugin<br>cp src/.libs/ $HOME/.mozilla/plugins<br>cp src/npliboggplugin.xpt $HOME/.mozilla/plugins''
45. The 'pluginbrowser_plugin' directory also has a test html page you can use to test the plugin (see ''./pluginbrowser_plugin/test/test.html''). Alternatively, you can go to:
[] to test the plugin.
If you can see the video playing using either method the plugin is successfully
installed. The plugin prerequisited as well as detailed instructions how to compile and install plugin on Linux can be found in the [ README] file located in root directory of ''./liboggplay'' library. Enjoy!

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