Talk:OggRGB
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=== Do we need a gamma correction field? === | === Do we need a gamma correction field? === | ||
| - | Sebi: How about specifying the color space (ie sRGB) -- And why not merging OggRGB and OggYUV | + | Sebi: How about specifying the color space (ie sRGB) -- And why not merging OggRGB and OggYUV and adding an additional color space identifier ? There's only one raw codec for audio althoug it may come in different flavours as well (float/integer samples, channel count, sampling rate) |
=== Is there ever a case where RGB video has non-square pixels, ie, do we need an aspect ratio? === | === Is there ever a case where RGB video has non-square pixels, ie, do we need an aspect ratio? === | ||
Revision as of 18:49, 11 November 2005
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Do we need a gamma correction field?
Sebi: How about specifying the color space (ie sRGB) -- And why not merging OggRGB and OggYUV and adding an additional color space identifier ? There's only one raw codec for audio althoug it may come in different flavours as well (float/integer samples, channel count, sampling rate)
Is there ever a case where RGB video has non-square pixels, ie, do we need an aspect ratio?
Sebi: Storing that won't hurt. I'd do so. (Recall DVD resolutions, 720x480 (NTSC) or 720x576 is supposed to be DAR 4:3 or 16:9 (DAR = display aspect ratio))